Open Science Research Excellence

Dag Andreas Hals Samuelsen

Publications

1

Publications

1
6172
The use of a Bespoke Computer Game For Teaching Analogue Electronics
Abstract:
An implementation of a design for a game based virtual learning environment is described. The game is developed for a course in analogue electronics, and the topic is the design of a power supply. This task can be solved in a number of different ways, with certain constraints, giving the students a certain amount of freedom, although the game is designed not to facilitate trial-and error approach. The use of storytelling and a virtual gaming environment provides the student with the learning material in a MMORPG environment. The game is tested on a group of second year electrical engineering students with good results.
Keywords:
analogue electronics, e-learning, computer games for learning, virtual reality