Open Science Research Excellence

ICECN 2021 : International Conference on Electronic Communications and Networks

Berlin, Germany
July 22 - 23, 2021

Call for Papers

ICECN 2021 : International Conference on Electronic Communications and Networks is the premier interdisciplinary platform for the presentation of new advances and research results in the fields of Electronic Communications and Networks. The conference will bring together leading academic scientists, researchers and scholars in the domain of interest from around the world. Topics of interest for submission include, but are not limited to:
  • Electronic communication
  • Electronic communication and applications
  • Advanced technologies for communication systems
  • Electronic communication and the internet
  • Social media applications
  • Digital media
  • Computer-mediated communication
  • Communication and advanced technologies
  • Online collaboration
  • Virtual organization
  • Mobile virtual communities
  • E-citizenship, public opinion, participation and political commitment
  • Political marketing and the uses of electronic communication
  • Digital media and intermediate organizations
  • E-government, local and informal forms of governance
  • Virtual discursive space and political words
  • E-learning, m-learning, and digital teaching
  • Serious games, video games and virtual world for educational goals
  • Reading and writing on screen, standards and electronic (socio) linguistic variations
  • Technologies of information and communication for teaching
  • Online journalism and socio-digital network
  • Participative journalism and civic journalism
  • Source, data journalism, rich media writing, transmedia and web documentary
  • Communication, information and electronic propaganda
  • Internal communication and digital communication of brands
  • Management, community management and customer relationships in socio-digital networks
  • Electronic and/or mobile marketing and advertising
  • E-reputation strategic monitoring and economic intelligence
  • Personal data, e-reputation and digital traces
  • Hyperconnectivity and disconnection
  • Pen names and avatars, gaming, virtual communities
  • Present bodies / computerized bodies, protection and publication of bodies
  • Digital development and e-territory
  • Cloud, big data, open data and self-data
  • Tourism, art and culture in the digital era
  • Intelligent city, intelligent housing and mobility
  • Electronic divide and isolation